Centre for Research is:

(1) a practice operating between architecture and media, working on writing, design research, publication and curation projects, alongside special collaborations with institutions, creative studios and brands; 

(2) a project exploring the possibilities for the circulation and dissemination of research outside academic frameworks. 

(3) a residency programme, a brand, a platform, an institution. 

Centre for Research was founded by Ana Nicolaescu and Sebastian Tiew in 2026.

All research is ongoing.

@centreforresearch
research@centreforresearch.org

Research areas include, but are not limited to:

data centres, server farms, cloud infrastructure, edge computing nodes, undersea internet cables, satellite arrays, GPS networks, network operations centres, control rooms, server racks, cable trays, cooling systems, backup generators, sensors, sensing networks, CCTV grids, surveillance systems, facial recognition software, biometric scanners, access control checkpoints, firewalls, encrypted networks, air gapped servers, automation systems, APIs, predictive analytics dashboards, optimisation software, digital twins, robotics fleets, autonomous vehicles, hardware lifecycles, planned obsolescence, e waste, repair cultures, fulfilment centres, distribution hubs, warehouses, logistics depots, last mile delivery hubs, loading bays, service yards, packaging lines, pallet systems, returns processing, waste streams, inventory software, logistics dashboards, supply chain optimisation, night shift labour, maintenance schedules, cleaning regimes, storage facilities, self storage units, shipping containers, modular partitions, temporary fencing, maintenance tunnels, back of house corridors, utility corridors, plant rooms, industrial estates, business parks, retail parks, shopping malls, food courts, kiosks, co working spaces, waiting rooms, holding areas, parking structures, temporary event architecture, exhibition stands, pop up retail, freeports, special economic zones, human exclusion zones, bunkers, gated communities, luxury resorts, signage systems, wayfinding systems, branding systems, corporate propaganda, brand guidelines, engagement metrics, fake followers, influencer studios, content farms, algorithmic feeds, platform dashboards, growth hacking, UX dark patterns, reputation management, corporate stock photography, pitch decks, strategy diagrams, Venn diagrams, spreadsheets, customer journey maps, feedback forms, service scripts, images as infrastructure, image supply chains, datasets, training images, render farms, virtual production stages, LED volumes, green screens, motion capture rigs, performance capture studios, production studios, sound stages, film sets as temporary architecture, prop fabrication workshops, set dressing, post production suites, archives, compression formats, media decay, equipment inventories, technical manuals, instruction leaflets, mock ups, prototypes, demo units, beta versions, legacy systems, utilitarian furniture, folding tables, stackable chairs, cable management, extension leads, storage crates, lockers, uniforms, lanyards, access badges, checklists, health and safety posters, cleaning carts, vending machines, receipt printers, ticket counters, help desks, call centres, maintenance logs, spare parts libraries, fluorescent lighting, acoustic foam, air curtains, turnstiles, badge scanners, visitor logs, incident reports, audit trails, compliance software, risk registers, insurance assessments, redundancy planning, backup sites, disaster recovery suites, drone mapping, remote sensing, thermal imaging, intrusion detection systems, penetration testing, honeypots, botnets, phishing campaigns, ransomware attacks, social engineering scripts, password managers, two factor authentication, data breaches, leak archives, digital forensics labs, behavioural tracking pixels, cookies, location tracking, data harvesting pipelines, algorithmic profiling, credit scoring systems, risk scoring systems, predictive policing models, content moderation farms, click farms, bot farms, engagement manipulation, fake traffic, disinformation campaigns, propaganda studios, strategic communications, narrative management, crisis dashboards, war rooms, scenario planning, simulation environments, training modules, red teaming, public messaging templates, emergency protocols, crowd control barriers, temporary checkpoints, supercars, yachts, private jets, wellness technologies, biohacking devices, cosmetic surgery clinics, concierge services, lifestyle automation, brutalism, high tech architecture.
Research outputs may include:

buildings, systems, spaces, objects, furniture, exhibitions, installations, books, publications, animations, games, workshops, courses, briefs, decks, reports, diagrams and prototypes.